1 December 2016

No Man's Sky's Next PC Patch Detailed


   No Man's Sky developer Hello Games has detailed a patch it will be releasing for the PC version of the game. In an update on the its Steam page, the studio said the patch is "coming soon" and will fix some of the issues that players have been reporting.



  • These include mod detection, the ability to remap build and quick menu commands to support for Azerty keyboards, missing mission critical NPC dialogue, and monitor detection when screen sharing or remote desktop is used. Take a look at the full list of changes below.

  • Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A click or button press will dismiss this screen.
  • Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.
  • Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.
  • Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory. Note: this is a preventative fix and won’t fix the issue for those who have already experienced this bug. We have a cure for those who have experienced on the way, it’ll be released in our next patch.
  • Following player feedback, we have clarified messaging when being given tech that you already know.
  • Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).
  • Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications.
  • Running the game via the .exe file should no longer give Steam Init errors.

The patch is in testing now and will be publicly available when Hello Games is "comfortable that these fixes are stable."



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