There’s been a lot of fear pitching going around of late saying that Dark Souls 3 will be capped at just 30 frames per second on PC. I can imagine you all having Dark Souls flashbacks right now, and not good ones at that (tell me if i'm wrong!). It was spurred by a member of Bandai Namco’s technical support saying to an inquisitive sort that “Unfortunately the plan is to keep the frame rate locked at 30 FPS.”
As it turns out this was totally and utterly wrong, with the official Dark Souls twitter account stepping forward to confirm that Dark Souls 3 will indeed run at a smooth 60 frames per second on PC. Which is nice, because From Software tends to have a bad habit of letting Durante fix its problems for them.
— Dark Souls (@DarkSoulsGame) March 10, 2016
Then there was Dark Souls 2, which did support 60 FPS, but this came loaded with an overlooked bug which saw weapons degrade twice as fast as normal. This was down to weapon degradation being tied to frame rate, for whatever bizarre reason.