17 January 2016

The Division PC Full Advanced Graphics Options Revealed


Over the last few months, users across various platforms have been sneakily playing The Division as part of the closed beta. Everyone’s no doubt been pretty much tied down by a raft of non-disclosure agreements, but at last, I got a hold of the set of PC graphics options available.
You may have seen earlier that the Xbox One version doesn’t hold up all that favourably to the original E3 2013 reveal. All eyes are now on the PC version then, to see if Ubisoft can deliver a game which looks and performs well above the console. The first clue to this comes from The Division’s PC advanced graphics options, which contains a raft of tweakable settings for users to optimise visuals and performance.


Tom Clancy's The Division PC Advanced Graphics Options

  • Vsync - On/Off
  • Frame Rate Limit - On/Off
  • Shadow Quality
  • Shadow Resolution
  • Spot Shadow Count
  • Spot Shadow Resolution
  • Contact Shadows
  • Post FX AA
  • Temporal AA
  • Sharpen Image (%)
  • Particle Detail
  • Enable Wind-affected Snow
  • Volumetric Fog
  • Reflection Quality
  • Local Reflection Quality
  • Sub-surface Scattering
  • Anisotropic Filtering
  • Parallax Mapping
  • Ambient Occlusion
  • Depth of Field
  • Object Detail (%)
  • Extra Streaming Distance (%)
  • Chromatic Aberration - On/Off
  • Lens Flare - On/Off
  • Vignette Effect - On/Off
What do you think of these system settings for The Division then? Nice selection? Are you expecting a vast graphical improvement over the Xbox One version? Let us know!