Last year's WWE 2K offering was--like Triple H's Terminator-inspired entrance at Wrestlemania 31--an impressive spectacle, but ultimately a little hollow. While WWE 2K15 bought the looks, the whole package felt flat thanks in large to a distinct lack of features fans had become used to in previous entries to the franchise.
WWE 2K16 looks to address some of that disappointment, at least when it comes to features. Many modes missing in the 2014 offering are back, including several create modes (diva, show, arena, and championship) and match types. Most importantly, the roster has been significantly increased, with more than 100 WWE superstars included. When it comes to gameplay, however, changes seem a little less expansive, but it's in these small changes that the biggest impacts may be felt. Take, for instance, reversals in WWE 2K16. Reversals have been revamped, with each WWE superstar only having a limited number that can be deployed: use them up, and you'll need to wait until your meter refills before a reversal can be attempted again.
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